Siding Eith The Mages

The tension between knight commander meredith stannard and first enchanter orsino has reached the tipping point and meredith wishes to lock up all the mages and search the tower from top to bottom accusing orsino of harboring blood mages.
Siding eith the mages. In the 2nd game the decision was everywhere and everything exploded to the mage rebellion. If your character class is warrior it is going to be a wall that you can smash in the case of the rogue it is a locked door and in the case of the mage it is a barrier. Templars versus mages is a major decision thrown on the player throughout the series. Loot the crates and barrels as you move east don t miss the chest complex.
The mages working with the templars in secret to rebel go psycho mode even when you are on their side. The last straw is the final main plot quest in dragon age ii. As you continue east there are more abominations led by. As you near the foundry you will run into an abomination and several templars and shades.
Siding with the mages if you back orsino and the mages then you are immediately thrust into combat against the templars. You will get approval and disapproval based on your choice i sided with the mages and i romanced cassandra without any issue she s actually pretty sympathetic towards mages cassandra and vivianne like siding with the templars solas and sera i think like siding with the mages. For a first run i have to recommend the mages. A mad scientist mage murders your mother.
Codex entries imply that weakness in the veil in kirkwall leads mages to madness more than regular people. If you side with the mages the templars will let you leave kirkwall in peace. In inquisition you are put in a place where you decide whether to have the mages or templars join the inquisition. By mages does this refer to the blood mages or the circle mages.
Whoever you do not. Gear wise uh i dont think its any different. Siding with the mages leads you on a quest that involves meeting dorian one of the companion units and a plot that. Overcome the obstacle and walk into small room where you can start the demonic dogma side quest which has been described in the chapter with walkthroughs for side quests.
Exit the tavern and according to the note given to you in secret go towards the chantry in the village m3 2c right after you enter the chantry m7 1b there will start another big fight with the monsters and since you are restricted in your moves do not let your archers and mages be cornered during the fight search for the opportunities to disrupt the rift and after the fights seal it. I ask because when i went through the tower trying to save the circle mages i ended up becoming allied with the templars. The champion must intervene and choose a side. The difference is that if you side with the templars they crown you the viscount after the final battle with meredith.
In the broken circle quest i realize there is a trophy for siding with the templars and one for siding with the mages. Orsino has ties to blood mage serial killers and is himself a practicer of the art clearly. In origins it was more minor.